CLP is a hand-clap synthesizer that builds each clap from a cluster of individual strikes — from 4 at the minimum SPREAD setting to 12 at the maximum. Each strike uses its own resonator, so the burst behaves like a group of hands rather than a single repeated hit. Strike timing is seeded and irregular with a slope across each cluster. A loudness law measures the burst that actually fired, holding the overall level steady as the cluster widens.
TONE sets the bandpass center from 500 Hz to 3.5 kHz, controlling the apparent size of the hands. DECAY sets how long the hands ring out. SPREAD controls both group size and strike stagger, with the top quarter of the knob opening the spacing out to a loose crowd. DRIVE adds individual saturation to each strike under the same loudness law, giving every hand's hit its own grit. ROOM provides a one-knob space behind the burst, using early reflections feeding a feedback delay network to range from tight ambience through room and plate to a long ambient wash.
A gate at CHOKE rapidly fades out the hit and cancels pending strikes while the room tail rings on. Every knob has a dedicated CV input, and the mono output is voiced to sit in the snare range.
- Cluster clap: 4 to 12 strikes per gate, each on its own resonator
- Seeded, irregular strike timing with a slope across the cluster — varies from hit to hit, never mechanical
- TONE: bandpass center, 500 Hz to 3.5 kHz
- SPREAD: group size and stagger; top quarter of travel opens into a loose crowd
- DRIVE: per-strike saturation under a measured loudness law
- ROOM: early reflections + feedback delay network — ambience, room, plate, wash
- CHOKE input: fades the burst and cancels pending strikes; room tail rings on
- CV inputs for TONE, DECAY, SPREAD, DRIVE, ROOM, and LEVEL
No reviews yet. Be the first to review this product!
CLP
$5.00