$15.00 $18.00

F_DELAY & F_REVERB combined in a tiny bundle to fill your need for lush sounds, and your chance to get them separate from the full F_SYN bundle.

F_DELAY — Flexible Stereo Delay Effect Engine

Overview:
F_DELAY is a feature-rich, stereo delay module for Voltage Modular, offering smooth control over timing, feedback, filtering, and stereo imaging. With 10-second delay buffers, color filtering, and modulation inputs, it’s designed for everything from subtle echoes to complex rhythmic effects. Advanced internal signal processing ensures high-quality output, while custom controls provide precise tweakability.

Main Features:

  • Up to 10 seconds of delay time per channel (48,000 samples at 48kHz)
  • Individual controls for Delay Time, Feedback, Wet Mix, Groove, Color, and Output Level
  • Stereo signal path with pan positioning for the delay return
  • Built-in color filter per channel to shape delay tone (darker/warmer echoes)
  • Smooth parameter transitions using custom smoothing filters
  • Soft-clipping to prevent distortion artifacts
  • Modulation inputs for delay parameters (e.g., feedback, pan, color)
  • Toggle button to activate/deactivate delay effect in real time

Controls:

  • Delay Time: Sets the delay length (1 ms to 10,000 ms). Skewed for fine control at short times.
  • Delay Feedback: Controls how much of the delay output is fed back. Higher values result in longer trails.
  • Delay Color: Adds filtering coloration using a dedicated filter; negative values dampen highs.
  • Delay Wet: Mix between dry signal and delay return. 0 = fully dry, 1 = fully wet.
  • Delay Groove: Acts as a time multiplier/divider for delay modulation, adding rhythmic feel or swing.
  • Delay Out: Master output level of the delay return. Set between 0 and 2× gain.
  • Delay Pan: Stereo pan for the delay return; 0 = full left, 1 = full right.
  • Delay Toggle: Enables or disables the delay effect. Bypasses internal delay DSP when off.

Audio I/O:

  • Inputs: Stereo input jacks (L/R), plus additional modulation inputs (up to 5)
  • Outputs: Stereo delay return, automatically summed to mono if only one output is connected

Signal Processing Architecture:
F_DELAY uses two large ring buffers for the left and right channels, allowing delay times up to 10 seconds. Audio is processed through a custom smoothing engine (R_SmoothKnobVal) to prevent clicks and artifacts when changing parameters. Each channel is filtered using R_ColorFilter, which emulates analog-style high-frequency damping. Delay feedback is controlled with soft-clipping (softClip()) to maintain audio integrity even under high gain conditions.

Tips & Tricks:

  • Use Delay Groove to apply swing or rhythmic offset to delay repeats.
  • Turn up Delay Color for vintage/analog-style degradation on echoes.
  • Modulate Delay Pan to create moving, stereo echo effects.
  • Increase Delay Feedback and use short delay times to create comb filtering or flanger-like effects.
  • To simulate slapback delay, set Delay Time to under 100ms and Wet to 0.3–0.5.
  • Disable Delay Toggle for dry-through signal, useful when automating effect activation.

Internal Modules & Helpers:

  • R_SimpleRingBuffer — Manages delay buffers with support for linear interpolation
  • R_ColorFilter — Implements dynamic coloration/filtering for echoes
  • R_SmoothKnobVal — Ensures smooth transitions between knob values
  • softClip() — Limits feedback values to prevent distortion

Use Cases:

  • Classic delay effects: echoes, slapback, doubling
  • Experimental feedback loops with colored filtering
  • Time-based modulation effects via external CV (e.g., LFO to feedback)
  • Stereo delay imaging and rhythmic echo sculpting

F_REVERB — Rich, Modulated Stereo Reverb Processor

Overview:
F_REVERB is a lush, stereo reverb module for Voltage Modular, designed for musicality, depth, and flexibility. Using the internal R_Galactic engine and precision smoothing for modulation parameters, it delivers a highly dynamic, modulated reverb with wide tonal control. From ambient wash to rhythmic spatial patterns, F_REVERB responds smoothly and musically, making it ideal for both subtle space and immersive effects.

Main Features:
• True stereo processing with pan control
• Smooth modulation on reverb parameters via CV
• Galactic reverb engine with time, brightness, feedback, and detune shaping
• Independent wet level, dampening, and output gain
• On/off toggle for quick reverb activation
• CPU-efficient with smart input handling

Control Overview:

Reverb TimeSets the decay time of the reverb. Higher values yield longer trails.
Reverb DetuneControls internal feedback spread and modulation width for a diffused sound.
Reverb ColorShapes the tonal brightness of the reverb tail. Lower = darker, Higher = brighter.
DampControls high-frequency damping. Simulates absorption over time.
Reverb WetBlends the wet (reverberated) signal with the dry input.
Reverb OutSets the final output level of the reverb effect.
Reverb PanPositions the stereo reverb image. 0 = Left, 0.5 = Center, 1 = Right.
Reverb Toggle ButtonEnables or disables the reverb engine.