This module is dedicated to scene management in the Adroit Custom system.
The presence of a Custom Scene Manager module in a patch expands the capabilities of Custom Panel modules and unlocks hidden options in their right-click menus.
If a Custom Scene Manager module is not present in a patch then Custom Panel modules behave as if scene 1 is selected.
A scene consists of the settings of all the controls in your custom interface. There are 16 scenes available, labelled 1 through 16.
By default, changing scene changes the settings of all of the controls in your custom interface, although you can configure this on a control by control basis if required. Critically, you can not only switch instantly between scenes, you can also smoothly and continuously morph (interpolate) between them. This Scene Morphing can be under manual, sequenced or voltage control.
It’s possible to morph at high speed, so for instance an envelope generator could be used to sweep through a continuum containing multiple scenes in the span of a single note. Or you might want to produce a dreamy ambient piece where morphing is controlled by a very low frequency LFO so that sounds evolve gradually over time. Or you could use things like velocity, aftertouch or the mod wheel to access new forms of expression. Or you might use scenes on a more global scale for managing orchestration or for performing generalized automation. Scene Morphing can also be used for sequencing purposes as in effect there’s an invisible 16-step sequencer hiding behind every Adroit Custom control.
See https://adroitsynthesis.com/custom-scene-manager/ for full details.